Best movies & TV Shows like Cyberkidz

A unique, carefully handpicked, selection of the best movies like Cyberkidz Starring Nina Ragaz, Justin Staffer, Mark W. DeBacco, Bill Rickard, and more. If you liked Cyberkidz then you may also like: 4D Man, Virtual Nightmare, Virtual Obsession, Behind the Curve, Ready Player One and many more popular movies featured on this list. You can further filter the list even more or get a random selection from the list of similar movies, to make your selection even easier.

TV show

After proving themselves to be the best players of a video game by the name of Cyberkidz, four children are given headsets that enable them to enter the virtual reality of Cyberland, and are tasked with saving it from the dictatorial and violent rule of Zorak (Heinrich James) and his powerful, large-chinned lackey Zeist (Robert Z'Dar). In Cyberland, the children are provided with gloves that give them unbelievable powers, powers that Zorak believes he could use to invade Earth.

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Know any good movies to watch like Cyberkidz 1994. With a similar plot or stoyline. Suggest it.

4D Man

Two brothers, scientists Scott and Tony Nelson, develop an amplifier which enables a person to enter a 4th dimensional state, allowing him to pass through any object. Scott experiments on himself and discovers that each time he passes through something he ages rapidly. He begins killing people, sucking out their life energies and regaining his youth as a result.

Virtual Nightmare

Advertising executive Dale Hunter (Michael Muheny) works at the agency Arora. But after a car accident, his life changed abruptly. He has nightmares at night and by day he suffers from hallucinations. The world looks like from a computer. Numbers and names adhere to the objects. A doctor can not help him and the hallucinations are getting worse. Librarian Wendy seems to be the only person he can trust. Together they try to find out the truth.

Virtual Obsession

If you were a brilliant young scientist diagnosed with only months to live, what choices would you make? To have faith that you were taken early for a reason and go quietly, or to use cryogenics to hope you could be cured someday in the future, or to download your consciousness into computer memory where you could still continue to interact with the ones you love?

Behind the Curve

Meet the growing, worldwide community of theorists who defend the belief that the Earth is flat while living in a society who vehemently rejects it.

Ready Player One

When the creator of a popular video game system dies, a virtual contest is created to compete for his fortune.

The Matrix

Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.

Insurgent

Beatrice Prior must confront her inner demons and continue her fight against a powerful alliance which threatens to tear her society apart.

Invisible Invaders

Aliens, contacting scientist Adam Penner, inform him that they have been on the moon for twenty thousand years, undetected due to their invisibility, and have now decided to annihilate humanity unless all the nations of earth surrender immediately. Sequestered in an impregnable laboratory trying to find the aliens' weakness, Penner, his daughter, a no-nonsense army major and a squeamish scientist are attacked from outside by the aliens, who have occupied the bodies of the recently deceased.

eXistenZ

A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.

Evolver

A teenage boy gets a robotic opponent after winning a laser tag contest; however the robot is not what it seems!

Gamer

Mind-control technology has taken society by a storm, a multiplayer on-line game called "Slayers" allows players to control human prisoners in mass-scale. Simon controls Kable, the online champion of the game. Kable's ultimate challenge becomes regaining his identity and independence by defeating the game's mastermind.

Generation X

A group of young mutants--humans with a genetic variation that gives them superpowers and makes them feared by the population at large--begin training at a school for heroes. Their studies are interrupted when they must rescue one of their number from a mad scientist who can enter others' dreams.

The Secret Agent Club

A secret agent masquerades as a toy-seller, successfully concealing his alter ego even from his young son until, on a daring mission, he is captured by an evil arms dealer, then it falls to his inexperienced offspring to save the day.

Zeta One

Women around the globe begin disappearing when a renegade race of top-heavy aliens from the planet Angvia begin snatching them off the streets.

The Cell

A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.

Revelation

This is the sequel to Apocalypse. In this movie Thorold Stone is still looking for his family. The Christians, whom the rest of the world has started to call The Haters, are being framed for many murders and terrorist acts. Thorold and his partner go to investigate the location of the detonator of one of these acts. They find a group of Christians holding a service. He arrests them and one of them hands him a disk from O.N.E. , One Nation Earth. He finds men in the building who aren't Christians. They chase them around and one of them is killed. Then he meets with Mr. Parker who works for Franco Malacousso. Parker shoots them both but Thorold doesn't die. He is then framed for the shooting of his partner and he goes to a computer programmer with the disk. Virtual Reality is used to bring the Day of Wonders to fruition. There is something odd about the cd that the woman gave Thorold because the programmer can't get access to it and they take it to the Christians headquarters...

Spy Kids 3-D: Game Over

Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.

Spy Kids: Armageddon

When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.

Cyber Vengeance

In the year 2005, the prison system has been completely privatized and cyber prisons have become the new means for housing the guilty. The bodies of inmates are kept in suspended animation while their minds are kept in a virtual reality prison. Business tycoon R.D. Crowley has found a way to capitalize on these virtual prisons by allowing rich men to pay in order to engage in a form of virtual reality hunting that has real-life consequences for the inmates. Will, a guard at one of these prisons, soon finds himself coerced into one of these virtual cat and mouse games. Armed with his knowledge of history, along with his expert skills in VR combat, Will must work with the inmates in order to save their lives and escape from the prison before it's too late.

Starship Invasions

Captain Rameses and his Legion of the Winged Serpent brigade are out to claim Earth for their dying race. Out to save Earth is an alien guard patrol located in the Bermuda Triangle, the League of Races. LOR leaders warn Rameses that he's breaking galactic treaty rules. The alien villain responds by launching an invasion which telepathically drives Earthlings to suicide. The LOR implore UFO expert Professor Duncan to help them. Eventually, the two alien forces battle. Will the Earth be saved?

Virtuality

Twelve extremely talented men and women have been chosen to be part of the Phaeton mission, a 10-year trek to explore a distant planetary system. In order to endure the stress of being confined to their high-tech vessel, the crew passes the time using advanced virtual reality modules that allow them to take on various identities. But as the ship approaches a critical phase of their journey, a deadly flaw is discovered in the virtual system, forcing them to question if someone onboard might be a killer.

Santamaria

After his NYC girlfriend dumps him, Jake Burns is living back with his mom in the suburbs, heartbroken and depressed. He desperately tries to meet someone new, but can't seem to figure out the ever-evolving dating app game. One day a pop-up ad appears for a promising new dating app, and Jake soon finds himself in a comprehensive dating system run by artificial intelligence. The founders, power couple Regina and Plato, show Jake a world where he transforms into different characters to best suit his matches' desires. After multiple successful dates that end in romance, Regina and Plato introduce a more confident Jake to another level of their operation: Santamaria- an exclusive community for dating system recruiters, or 'influencers', who fill their days with sex, drugs, virtual reality, and other sense stimulating pleasures.

The Final Level: Escaping Rancala

When an arcade manager realizes her brother has been transported into a dangerous video game, she and her two best friends follow him into the virtual world, battling dangerous creatures and a warlord who will stop at nothing to keep them in the game and make them part of his army.

Game Therapy

A man tries to cure his friend of his video-game obsession by using a virtual reality machine. When the device traps his friend in a virtual world, he goes in to help him fight for his life.

Terminal Justice

In 2008 cybersex can only be surpassed by one thing: Cloned women, especially created for their clients. This puts Pamela Travis, a famous and much sought-after cybersex star in great danger - Dr. Vivyan, scientist and genius in the field of biotechnology wants her DNA to clone her for his many customers. Sergeant Bobby Chase is assigned to protect her, but can't prevent her from being kidnapped. In order to free Pamela, Chase has to risk his life in a deadly virtual reality game called "Hellraiser"

24 Hours on Earth

The changing position of the sun in the sky affects the behaviour of animals and plants across our planet. From the moment it rises, animals are waiting, ready to take advantage of the opportunities that the sun creates. A quirky chameleon uses solar power to survive, while a family of lemurs get a morning heat fix. But, as the day progresses and the sun climbs higher in the sky, becoming more powerful, animals must also react as it pushes them toward moments of crisis. As the sun sets and its great heat and light are extinguished, a night-time world wakes, full of characters who have carved a niche in the darkness. But even in the dead of night, the sun is not lost. Its rays are reflected in the moon, our 'ghost sun.' We take the rising and setting of the sun for granted, but it is the ultimate game changer. The way the natural world responds will be the difference between success and failure, life or death.

Flashout

Three young women from a parallel universe play a blind date reality game that culminates in the euphoric Flashout. They get trapped on unfamiliar planet Earth by a reality repairman who must destroy their pleasure-filled game before the Multiverse is permanently altered.

Neuromancer

Adaptation of the cyberpunk classic. The Matrix is a world within the world, a global consensus- hallucination, the representation of every byte of data in cyberspace . . . Case had been the sharpest data-thief in the business, until vengeful former employers crippled his nervous system. But now a new and very mysterious employer recruits him for a last-chance run. The target: an unthinkably powerful artificial intelligence orbiting Earth in service of the sinister Tessier-Ashpool business clan. With a dead man riding shotgun and Molly, mirror-eyed street-samurai, to watch his back, Case embarks on an adventure that ups the ante on an entire genre of fiction.

A Dark Matter

Unhinged by his girlfriend's sudden departure, artist Angus begins slipping into a dark layer of reality ruled by a powerful demon. Believing that the key to finding her lies within, Angus plunges deeper into the infernal netherworld.

Kid Cosmic

A boy's superhero dreams come true when he finds five powerful cosmic stones. But saving the day is harder than he imagined — and he can't do it alone.

Mr. Sunshine

Ben Donovan is a self-involved manager of a second-rate San Diego sports arena who begins to re-evaluate his life on his 40th birthday. Working alongside him is his boss and arena owner, Crystal--attractive, powerful and highly erratic; Alice--the cute, tomboyish marketing director and Ben's friend with benefits; Alonzo--a former basketball player, handsome and unbelievably happy; Ben's assistant, Heather--pretty, sweet, but terrifying because she once lit a boyfriend on fire; Crystal's son, Roman--sweet-faced, clueless and Ben's newest employee; and a hapless operations crew whom Ben refers to collectively as the "Steves."

Nickelodeon Arcade

Kids answer questions, solve video puzzles and compete on traditional video games for the chance to be transported (through TV magic) into an interactive video playground.

Teenage Mutant Ninja Turtles

Teenage Mutant Ninja Turtles is an American animated television series, mainly set in New York City. It first aired on February 8, 2003 and ended on February 28, 2009. The series marked the revival of the franchise as a Saturday morning cartoon on Fox's Fox Box programming block The TMNT 2003 TV series was produced by 4Kids Entertainment, and Mirage Studios, which each owned half of the rights to the show, and animated by Dong Woo Animation. Reruns ran on Cartoon Network's Miguzi block in 2004. The series migrated to The CW4Kids in its final season after 4Kids's contract with Fox ended. Nickelodeon now owns the rights to this and any future Turtles series.

Thicker Than Water

"Thicker Than Water" follows Ben and Jewel Tankard with their blended family as they live, love and laugh through the perils and pleasures of life. Self-dubbed the "Black Brady Bunch," this southern family integrates their strong religious conviction with their penchant for the finer things in life. Under the watchful eye of the patriarch and matriarch, the Tankard children, although grown-up, still live at home and must abide by Ben and Jewel's rules. With the belief that "God wants us all to be millionaires," the Tankards aim to be the best and brightest in everything they do. Along with their drive, comes a healthy dose of rivalry proving the adage, "You can choose your friends but you can't choose your family" especially true.

Red Dwarf

The adventures of the last human alive and his friends, stranded three million years into deep space on the mining ship Red Dwarf.

Butt-Ugly Martians

Butt-Ugly Martians is a computer-animated television series, which aired on the Nickelodeon cable channel between 2001 and 2002. There was also a video game based on the series named Butt Ugly Martians: Zoom or Doom. The Butt-Ugly Martians are forced to invade planets for the evil Emperor Bog. When they are sent to Earth they discover comic books, hamburgers, video games and music videos and become addicted to American culture, deciding not to hurt the earth and simply pretend to be occupying the planet for Bog. They are shown around by their new Earthling friends: Mike, Cedric, and Angela. The Butt-Ugly Martians will continue to hang out on Earth as long as Emperor Bog never finds out.

Deadly Games

Deadly Games is an American comedy action sci fi show that appeared on UPN as part of its 1995 season. The basic plot of the show is about video game characters that come to life, re-enacting their deadly plans for wanton destruction and world domination in the real world. The series was produced by Viacom Productions.

WAGS LA

E! takes a wild ride into the world of some of today's hottest professional athletes from the perspective of the women who stand by their side, otherwise known as WAGS (Wives and Girlfriends of Sports Stars). These WAGS are playing the most competitive sport out there: getting and keeping that pro-athlete man. As part of an elite, exclusive group, the WAGS are close friends who are bound together by a strict hierarchy, unspoken rules and plenty of drama - and those who have the coveted ring and a husband with a contract are the ones with all the power! As in sports, this game is all about getting that "W" and this pack knows how to play the field...

Saving My Tomorrow

From the children who will inherit the planet, comes a collection of songs, activism, and heartfelt tips for protecting the earth. Kids share their thoughts on subjects ranging from endangered animals and pollution to climate change.

Parker Plays

Parker Coppins, star of a popular YouTube gaming channel, offers comedic gameplay commentary on a variety of games. Some segments include "Scare the Heck Out of Parker," in which Coppins plays horror games, "Parker vs. the Fans," in which he plays one chosen by the fans, and "Parker's Virtual Reality," in which he delves into virtual reality games.

My Feet Are Killing Me

Medical docu-format following Dr. Ebonie Vincent & Dr. Brad Schaefer as they tackle foot problems. Everything from grave ailments and cosmetic procedures to foot reconstruction. Each episode sees endearing patients undergo treatment to fix embarrassing foot problems with unbelievable results.

Game Changer

In this game show, the game changes every show! Players begin each round without knowing the rules -- and must figure them out while competing to win.

The Peripheral

Stuck in a small Appalachian town, a young woman’s only escape from the daily grind is playing advanced video games. She is such a good player that a company sends her a new video game system to test…but it has a surprise in store. It unlocks all of her dreams of finding a purpose, romance, and glamour in what seems like a game…but it also puts her and her family in real danger.

She Professed Herself Pupil of the Wise Man

Kagami Sakamori was one of the top players in the VRMMO Ark Earth Online as Danblf, a veteran summoner with the gravitas to match his elite status. When he falls asleep playing one day, he's transported to a world where the game is reality—but instead of his all-powerful avatar, he's stuck in the body of a cute young girl! He can't let anyone know that this little cutie is really Danblf, so he takes the name “Mira” and claims to be Danblf's disciple. If this gets out, he'll never live it down!

Squid Game: The Challenge

In this reality competition show inspired by "Squid Game," 456 players put their skills to the ultimate test for a life-changing $4.56 million prize.

Save Our Squad with David Beckham

David Beckham is joining up with Westward Boys, an under 14's grassroots side from East London who are in desperate need of help. Westward have not won a game all season, and the threat of being relegated looms large. David is going to have to draw on all of his years of experience in the game if he’s going to stand a chance of saving them from relegation.

Rise and Fall

Greg James will oversee the action as the Grafters work hard to complete a series of gruelling games and challenges to build a cash prize fund only the Rulers can win. The Rulers must encourage the Grafters to work harder, but if they push them too hard, they might find themselves toppled from power. Anyone can rise to a position of power and anyone can fall, but only one Ruler can win the prize fund at the end of the game. Who rises and who falls will be decided by the other Players.

Puzzling

Britain's ultimate puzzler. At the start of each episode, six super smart strangers are split into two teams of three. The two teams try to accrue the most points through their powers of puzzling deduction. Every area of our player's mind will be tested across five puzzling rounds – In Other Words (language), Pressure Points (calculation), Rule Breakers (lateral thinking), Picture This (visual intelligence) and Memory Bank (memory). Then, in a dramatic plot twist, the winning team turn on each other to be named the ‘Best of the Best' and earn a place in the series Grand Final where the ultimate puzzler will be crowned.

We Met in Virtual Reality

Filmed entirely inside the world of virtual reality (VR), this immersive and revealing documentary roots itself in several unique communities within VR Chat, a burgeoning virtual reality platform. Through observational scenes captured in real-time, in true documentary style, the film reveals the growing power and intimacy of several relationships formed in the virtual world, many of which began during the COVID-19 lockdown, while so many in the physical world were facing intense isolation.

The Power of Glove

“The Power of Glove” is a documentary that chronicles the history & legacy of the notoriously “bad” Power Glove, a 1989 Nintendo controller that promised to forever change the way humans interact with technology. Originally released by Mattel, the Power Glove was the first mass-marketed gesture-based video game controller. It was designed by an eclectic team of hard-working and bright-eyed dreamers, and its marketing hype was immense. Immediately after its release, however, gamers were disappointed by the Power Glove, and critics panned it as a worthless gimmick. Yet unlike many gimmicks and critical failures of the past, the Power Glove has not been simply swept under the rug. Nearly three decades after its release, the Power Glove continues to resonate with video gaming and technology fans, becoming the focus of art pieces, songs, videos, hacking projects, and other forms of cultural repurposing. “The Power of Glove” tells the story of how and why the Power Glove lives on.

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