Young best friends Stacy and Bradley have a unique ability that allows them to bring their fantasies to life. The kids are able to draw their own cartoons, bringing their imaginations to life. They often use their hand-drawn adventures to help them overcome obstacles they face, whether they involve school, bullies or even their parents. With their drawings, everyday life for Stacy and Bradley can take a turn at any time and become a wild roller-coaster ride. Stacy's overweight dog Frank and Bradley's pet chameleon Lester accompany the best buds on their adventures.
Canada Canada
Similiar movies
Air Bud: Golden Receiver
Josh and Buddy move from basketball to football in this first of several sequels to the original Air Bud.
Bridge to Terabithia
Jess Aarons and new girl Leslie Burke create a world of their own and call it Terabithia and pretend to be the king and queen. They return to their magical kingdom every day after school.
Bridge to Terabithia
Jesse Aarons trained all summer to become the fastest runner in school, so he's very upset when newcomer Leslie Burke outruns him and everyone else. Despite this and other differences, including that she's rich, he's poor, and she's a city girl, he's a country boy, the two become fast friends. Together, they create Terabithia, a land of monsters, trolls, ogres, and giants and rule as king and queen.
Scooby-Doo! in Arabian Nights
Scooby-Doo and Shaggy travel to Arabia to become the Caliph's Royal Food Tasters. But they bite off more than they can chew and are forced to run for their lives! It's a wild magic carpet ride as Scooby-Doo, Shaggy and their genie (Yogi Bear) and a jolly sailor named Sinbad (Magilla Gorilla) take you on an adventure of mistaken identities, exotic locations and fun-filled action and surprises!
Scooby-Doo! and the Cyber Chase
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
Scooby-Doo! and the Goblin King
Scooby-Doo and Shaggy must go into the underworld ruled by The Goblin King in order to stop a mortal named The Amazing Krudsky who wants power and is a threat to their pals: Fred, Velma, and Daphne.
Frankenweenie
When young Victor's pet dog Sparky (who stars in Victor's home-made monster movies) is hit by a car, Victor decides to bring him back to life the only way he knows how. But when the bolt-necked "monster" wreaks havoc and terror in the hearts of Victor's neighbors, he has to convince them (and his parents) that despite his appearance, Sparky's still the good loyal friend he's always been.
Paperhouse
A young girl lost in the loneliness and boredom of reality finds solace in an ill boy, whom she can visit in a surreal dream world that she drew in her school composition book.
Little Monsters
A young boy is scared of the monster under his bed. He asks his 6th grade brother to swap rooms for the night as a bet that the monster really exists. Soon the brother becomes friends with the monster and discovers a whole new world of fun and games under his bed where pulling pranks on kids and other monsters is the main attraction.
Making Friends
Pudgy the pup takes Betty Boop's advice ('Go Out and Make Friends With the World') to heart and befriends various wild animals.
The Amazing World of Gumball: The Movie!
Gumball’s biggest fan finds the show’s missing episode and accidentally opens a portal connecting his world to Gumball’s cartoon world. Upon meeting his heroes, our super fan decides to team up with Gumball, Darwin, Anais, Richard and Nicole to save them from a nefarious force overtaking Elmore, while inadvertently unleashing a threat of their very own.
Jimmy Timmy Power Hour 2: When Nerds Collide
Cartoon worlds collide in this hourlong adventure starring whiz kid Jimmy Neutron and Timmy Turner from "The Fairly OddParents." When the boys duel over Cindy Vortex, it draws the attention of Jimmy's archenemy, Prof. Calamitous, who teams with Wanda and Cosmo, forcing Jimmy and Timmy to work together to save the world from the all-powerful villain.
Similiar TV Shows
The Adventures of Napkin Man
Mr. Anthony is a sympathetic preschool teacher. His students often come to him with their problems, most dealing with difficult emotional issues they are facing and at their age do not quite understand. Mr. Anthony helps them overcome their emotions using his alter-ego, Napkin Man, a cartoon character he draws on a napkin and who comes to life as Mr. Anthony tells how Napkin Man has dealt with the issue before in helping another young person in destress
ChalkZone
When anything is erased from a chalkboard, it’s not really gone – it just enters a realm called the Chalkzone. And fifth grader Rudy Tabootie found a way to go there! With a piece of “White Lightning” chalk, he can enter the Chalkzone any time he likes. In the Chalkzone, Rudy befriends Snap, a bold superhero Rudy drew years ago. But Rudy soon discovers not every doodle is friendly.
Codename: Kids Next Door
Taking numbers instead of names, five extraordinary 10-year-olds form a covert team called the Kids Next Door with one dedicated mission: to free all children from the tyrannical rule of adults.
Dennis the Menace
The young blond boy with a cowlick and a mischievous personality, Dennis the Menace, gets into numerous scrapes and adventures with his dog Ruff and his friends Joey, Margaret, Gina, Tommy, PeeBee and Jay.
The Life and Times of Juniper Lee
The Life and Times of Juniper Lee is an American animated television series, created by Judd Winick and produced by Cartoon Network Studios. It premiered on Cartoon Network on May 30, 2005, and ended its run on April 9, 2007.
Mighty Express
Catch a ride with the Mighty Express — a team of trains and their kid friends who overcome trouble on the tracks with quick thinking and teamwork!
Quick Draw McGraw
The Quick Draw McGraw Show is the third cartoon television production created by Hanna-Barbera, starring an anthropomorphic cartoon horse named Quick Draw McGraw
Strawberry Shortcake
Strawberry and her friends, including her sister, Apple Dumplin', and her pony, Honey Pie, embark on sweet-smelling adventures in Strawberryland.
Uncle Grandpa
The adventures of Uncle Grandpa who is out to help every child and adult in the world through the power of imagination. With his mystical R.V. and eternal optimism, Uncle Grandpa is always ready to greet the day - and everyone he meets - with his signature, "Good Mornin'."
Wishbone
Wishbone is a children's television show. The show's title character is a Jack Russell Terrier of the same name. Wishbone lives with his owner Joe Talbot in the fictional modern town of Oakdale, Texas. He daydreams about being the lead character of stories from classic literature He was known as "the little dog with a big imagination". Only the viewers and the characters in his daydreams can hear Wishbone speak. The characters from his daydreams see Wishbone as whatever famous character he is currently portraying and not as a dog.
Cow and Chicken
Follows the surreal adventures of a cow, named Cow, and her chicken brother, named Chicken. They are often antagonized by "The Red Guy", who poses as various characters to scam them.
Adventures from the Book of Virtues
Growing up can be confusing! When Zach and Annie face difficulties in their lives, they go to special place called Plato’s Peak. There, Plato—a talking buffalo!—and his friends are always willing to lend a helping hand.
Bunnicula
A dark comedic adventure about the titular Bunnicula, a vampire rabbit, Mina, his owner, and her two pets, Chester the cat and Harold the dog. Instead of blood, Bunnicula feeds on carrots to sustain himself which gives him super abilities which come in handy on his and his friends escapades.
Mickey Mouse Funhouse
Mickey Mouse, and his friends – Minnie, Goofy, Donald, Daisy and Pluto – to Funny, an enchanted talking playhouse, who takes the Sensational Six on adventures of all types to unique worlds that inspire the imagination.
Race for Your Life, Charlie Brown
The Peanuts gang, including Snoopy and Woodstock, have gone off to summer camp. After a few days of the usual summer-camp activities, they all take part in a rafting race. Battling treacherous rapids, wild animals and bullies from a rival tent, the teams make their way downriver to the finish line.